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<h1>Référence de la structure terrain</h1>  </div>
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<p>contient la taille, des tableaux de bombes, de gestion d'ennemis, et de sa forme  
<a href="#_details">Plus de détails...</a></p>

<p><code>#include &lt;<a class="el" href="terrain_8h_source.html">terrain.h</a>&gt;</code></p>

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Attributs publics</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structterrain.html#a01bb883200c7078da67f204f9a8d6089">tailleX</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structterrain.html#ab16731e57dffcca2b3f7e9e89b4f4f14">tailleY</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">char **&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structterrain.html#a667366e94c27f69acdae0227dfc84978">terrainTab</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">int **&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structterrain.html#a2019554df9ede6eb6431987870edcfa1">dangerTab</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="structchemin.html">chemin</a> **&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structterrain.html#a21b0adb46ca15bf1566f996b584b19fa">numCheminTab</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="structbombe.html">bombe</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structterrain.html#a09722c72ec02decf6cf655f285babb59">bombeTab</a> [7]</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="structennemi.html">ennemi</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structterrain.html#a2cd791031c20627ac9d02eebb939f7d8">ennemiTab</a> [5]</td></tr>
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<hr/><a name="_details"></a><h2>Description détaillée</h2>
<div class="textblock"><p>contient la taille, des tableaux de bombes, de gestion d'ennemis, et de sa forme </p>
</div><hr/><h2>Documentation des données membres</h2>
<a class="anchor" id="a09722c72ec02decf6cf655f285babb59"></a><!-- doxytag: member="terrain::bombeTab" ref="a09722c72ec02decf6cf655f285babb59" args="[7]" -->
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          <td class="memname">struct <a class="el" href="structbombe.html">bombe</a>* <a class="el" href="structterrain.html#a09722c72ec02decf6cf655f285babb59">terrain::bombeTab</a>[7]</td>
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<a class="anchor" id="a2019554df9ede6eb6431987870edcfa1"></a><!-- doxytag: member="terrain::dangerTab" ref="a2019554df9ede6eb6431987870edcfa1" args="" -->
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<a class="anchor" id="a21b0adb46ca15bf1566f996b584b19fa"></a><!-- doxytag: member="terrain::numCheminTab" ref="a21b0adb46ca15bf1566f996b584b19fa" args="" -->
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<a class="anchor" id="a01bb883200c7078da67f204f9a8d6089"></a><!-- doxytag: member="terrain::tailleX" ref="a01bb883200c7078da67f204f9a8d6089" args="" -->
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<a class="anchor" id="ab16731e57dffcca2b3f7e9e89b4f4f14"></a><!-- doxytag: member="terrain::tailleY" ref="ab16731e57dffcca2b3f7e9e89b4f4f14" args="" -->
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<hr/>La documentation de cette structure a été générée à partir du fichier suivant :<ul>
<li>/home/etu/c/p1006411/chompbombs/src/<a class="el" href="terrain_8h_source.html">terrain.h</a></li>
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<hr class="footer"/><address class="footer"><small>Généré le Thu Jun 7 2012 15:48:57 pour ChompBombs par&#160;
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